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Learn Step-by-step how to write the
Flash Document -
Mira & Mora Game
application
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1. |
- Run the
Macromedia Flash
Profesxional 8
- From
File menu, click
New, the New document dialog box
appears(see the following figure), from General
page select Flash Slide Presentation Icon
and click Ok
- System create
New Flash Slide Presentation (see the following
figure)
- Add eight (8)
slides to this Flash Slide Presentation
:
- Add slide to
your presentation using the context menu in
the Screen Outline pane:
In the Screen
Outline pane, select the presentation
thumbnail. Right-click and select Insert Screen
from the context menu. The new slide automatically inherits
media from the presentation slide .(see the following
figure)
Note: Repeat this step to add
other slides
- The Flash Slide
Presentation with all slides added ...(see
the following figure)
Note From File menu,
click
Save and The
Name the file -
mira&mora_game.fla ( Into the folder - C:\mira&mora_game Flach8
application)
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2. |
- From
File menu, select Import and click Import to Library - to import an image into the current
document.
The Import
to Library dialog box appears,
select all images to be import. (see
the following figure),
From this dialog
box, open the folder picture_g (
\mira&mora_game Flach8 application\picture_g )
Select the following graphic file:
"1armoire1_vetment 1.gif", "1armoire1_vetment
2.gif", "1armoire1_vetment 3.gif", "1armoire1_vetment 4.gif",
"1armoire1_vetment 5.gif", "1armoire1_vetment 6.gif",
"1armoire2_vetment
1.gif", "1armoire2_vetment 2.gif", "1armoire2_vetment 3.gif",
"1armoire2_vetment 4.gif", "1armoire2_vetment 5.gif", "1armoire2_vetment
6.gif",
"1armoire3_vetment 1.gif", "1armoire3_vetment 2.gif",
"1armoire3_vetment 3.gif", "1armoire3_vetment 4.gif",
"1armoire3_vetment 5.gif",
"1armoire3_vetment 6.gif",
"1armoire4_vetment 1.gif", "1armoire4_vetment 2.gif", "1armoire4_vetment
3.gif", "1armoire4_vetment 4.gif", "1armoire4_vetment 5.gif",
"1armoire4_vetment 6.gif",
"1armoire7_vetment 1.gif", "1armoire7_vetment
2.gif", "1armoire7_vetment 3.gif", "1armoire7_vetment
11.gif", "1armoire7_vetment 21.gif", "1armoire7_vetment 31.gif",
"1armoire7_vetment 4.gif",
"1armoire7_vetment 5.gif", "1armoire7_vetment 6.gif""1armoire7_vetment 41.gif", "1armoire7_vetment 51.gif", "1armoire7_vetment
61.gif",
"1armoire8_vetment 1.gif", "1armoire8_vetment 2.gif",
"1armoire8_vetment 3.gif", "1armoire8_vetment 21.gif", "1armoire8_vetment 31.gif", "1armoire8_vetment
41.gif",
"1armoire8_vetment 4.gif", "1armoire8_vetment
5.gif", "1armoire8_vetment 6.gif", "1armoire8_vetment 51.gif", "1armoire8_vetment 61.gif,
"1armoire8_vetment 11.gif"",
"armoire1.gif", "armoire_botton.gif""Btn_Quit.jpg", "Btn_Mira.bmp",
"Btn_Mora.bmp" , "Mira.gif", "Mora.gif", "armoire_cl.gif", "armoire_op.gif",
and click
Open
These images are imported to be storecd in library:
Library - mira&mora_game (see the following
figure)
Note:
more then 50 pictures - type GIF, have the transparent
background
making
areas
transparent :
before |
after |
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Bmp picture |
GIF picture, with
areas transparent |
How to make areas transparent,
2 examples
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3. |
- Select the
presentation armoire1.gif
- From the
Library panel, drag these
graphics in
the Document window:
1- armoire1.gif
2- armoire_botton.gif - drag this grophic
twice
(see the following figure)
- From Window
menu, select
Proprieties
and then check Proprieties. In the
Component inspector - Proprieties
panel do the following: enter
0 in the
X text box and 0 in the
X
text box (see the following figure)
- Configuring
the Document Properties:
In the Document window,
Right-click and select Document Properties from the context
menu. The Document Properties dialog box appears,
In this dialog box, select Contents -
(Width - 851 and height
-
406) color Background color - #FFCCFF and then click OK. (see the following
figure)
1
- From the
Library panel, drag the following graphics: ("Btn_Quit.jpg", "Btn_Mira.bmp",
"Btn_Mora.bmp" ) in the Document window.
(see the following figure)
Note From File menu,
click
Save
- Modify the width &
height of the following elements on the Stage :
( "Btn_Quit.jpg", "Btn_Mira.bmp", "Btn_Mora.bmp")
- In the
Timeline, select one of the following
elements (Example
"Btn_Quit.jpg")
- From Window
menu, select
Proprieties and the select Proprieties.
In the Component inspector
- Proprieties panel do the following, enter
62 in the
width text box and 19 in the height
text box (see the following figure)
Note
Repeat this operation for other
elements: ( "Btn_Mira.bmp",
"Btn_Mora.bmp")
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- Sets Flash Player to full-screen mode1
- In the
Timeline, select Frame 1 of Layer
1.
- From
Window menu, click
Actions
In the
Actions
panel, type the following ActionScript: fscommand("fullscreen",
true);
Note the ActionScript code added
- (see the following
figure)
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- Add 2 Dynamic text
boxes :
From Window menu,
select
Tools, Tools panel
dialog box appears ,
Tools

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1.
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TextBox
- In the
Tools
panel, click the Text tool.
- Click
the text box you just drew to select it.
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In the Component inspector
- Proprieties panel, do the following
values:
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- In the
Timeline, select Frame 1 of Layer 1.
- From Window
menu, click
Actions
In the Actions
panel, type the following ActionScript:
// Current Date
var myDate:Date=new Date();
var currentMonth:Number = myDate.getMonth()+1;
vtoday.text = "Today is "+ currentMonth+" / "+
myDate.getDate() + " / " + myDate.getFullYear();
this.txtstatus.text = "Mira room";
//time_val.text = not_set_yet.getTime();
fscommand("fullscreen", true);
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Add 2 radio buttons: From Window menu,
select
Components, the Components panel or
dialog box appears,
from this panel
or dialog box and from
User Interface Group, drag one
RadioButton
components to the Stage
Note
repeat this step to
add Radio Button
1
1 |
Radio
button
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- Select
this radio
button, from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- Compenet:
single
- X
: -400.2
- Y
:
206
- W :
100
- H :
22
- label :
1
-
labelPlacement : right
- selected
:
true
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2. |
Radio
button
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- Select
this radio
button, from Window
menu, select
Proprieties
and then check Proprieties.
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In the Component inspector
- Parameters panel do the following
- Compenet:
single
- X
: -399,8
- Y
: 224.2
- W :
100
- H :
22
- label :
2
-
labelPlacement : right
- selected
:
false
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- Convert
element to a symbol,
Add Keyframe,
Add ActionScript
code -
List of elements
on the Stage to be convert: ("Btn_Quit.jpg", "Btn_Mira.bmp", "Btn_Mora.bmp"
1. |
"Btn_Quit.jpg" |
- Select this
element ("Btn_Quit.jpg") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box (see
Pic A), type the name of the symbol: Btn_quit_p
and select Button Click
OK.

Pic
A
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In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :
Btn_quit_p
- W : 68.0
- H :
23.0
- X :
- 257.1
- Y :
- 210.8
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- Focus - Add
Keyframe to this button
- Select
the button ("Btn_quit_p")
- Right-click and select Edit in
Place from the context menu.
- In the
Timeline -
(see the following
figure)

Add to
Up Keyframe other Keyframe
Select
Up KeyFeame, Right-click and select
Insert Keyframe from the context
menu. New Keyframe name: Over appears
-
(see the following
figure)
- Select
Over KeyFeame. and add
2 Lines to the button ("Btn_quit_p") on the
Stage
- In the
Tools
panel, select the Line tool,. near
the top of the button ("Btn_quit_p") , draw the
1st line
- In the
Tools
panel, select the Line tool,. near
the botton of the button ("Btn_quit_p") , draw the
2nd line
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScript:
on (release) {
fscommand("quit", true);
}
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2. |
"Btn_Mira.bmp" |
- Select this
element ("Btn_Mira.bmp") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box (see
Pic A), type the name of the symbol:
Btn_Mira_p and select
Button Click OK.
- Create
Flash Document file - About doc.fla
(and then Publish setting this file - About doc.swf )
- This
button call About
doc.swf
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In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :
Btn_Mira_p
- W : 68.0
- H :
23.0
- X :
- 271.8
- Y :
- 210.8
-
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- Focus - Add
Keyframe to this button
- Select
the button ("Btn_Mira_p")
- Right-click and select Edit in
Place from the context menu.
- In the
Timeline, Add to
Up Keyframe other Keyframe -
(see the following
figure)
Select
Up KeyFeame, Right-click and select
Insert Keyframe from the context
menu. New Keyframe name: Over appears
-
(see the following
figure)
- Select
Over KeyFeame. and add
2 Lines to the button
("Btn_Mira_p") on the Stage
- In the
Tools
panel, select the Line tool,. near
the top of the button ("Btn_Mira_p") ,
draw the 1st line
- In the
Tools
panel, select the Line tool,. near
the botton of the button ("Btn_Mira_p") ,
draw the 2nd line
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScript:
on (release) {
this.txtstatus.text = "Mira room";
if (this.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this.slide7);
}
else if (this.single.selected == true) {
// GoTo slide1 Screen behavior
this.gotoSlide(this.slide1);
}
}
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3. |
"Btn_Mora.bmp" |
- Select the
element ("Btn_Mora.bmp") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box (see
Pic A), type the name of the symbol:
Btn_Mora_p and select
Button Click OK.
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In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :
Btn_Mora_p
- W : 68.0
- H :
23.0
- X :
- 152.1
- Y :
- 210.8
-
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- Focus - Add
Keyframe to this button
- Select
this button ("Btn_Mora_p")
- Right-click and select Edit in
Place from the context menu.
- In the
Timeline, Add to Up Keyframe
other Keyframe -
(see the following
figure)
Select Up KeyFeame,
Right-click and select Insert
Keyframe from the context menu. New
Keyframe name: Over appears -
(see the following
figure)
- Select
Over KeyFeame. and add
2 Lines to the button ("Btn_Mora_p
") on the Stage
- In the
Tools
panel, select the Line tool,. near
the top of the button ("Btn_Mora_p ") ,
draw the 1st line
- In the
Tools
panel, select the Line tool,. near
the botton of the button ("Btn_Mora_p ") ,
draw the 2nd line
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this.txtstatus.text = "Mora room";
if (this.double.selected == true) {
// GoTo slide88 Screen behavior
this.gotoSlide(this.slide8);
}
else if (this.single.selected == true) {
// GoTo slide4 Screen behavior
this.gotoSlide(this.slide4);
}
} |
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The presentation slide after all added ...
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4. |
- Select the
slide
- From the
Library panel,
Drag the
graphic: ("Mira.gif") in the
Document window.
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the
graphic: ("Mira.gif")
- Select
"Mira.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure
1
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slide1 after 1st added ... |
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Pic
!S_1 |
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- From the
Library panel,
Drag the graphic - ("armoire_cl.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif")
1. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.

Pic A
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In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name : btn_armoire_close1_slide1
- W : 217.0
- H :
341.0
- X :
-158.4
- Y :
-151.2
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mira room";
if (this._parent.single.selected == true) {
// GoTo slide2 Screen behavior
this.gotoSlide(this._parent.slide2);
} else if (this._parent.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this._parent.slide7);
}
}
- slide1 after 2nd added ...

Pic
!S_2 |
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2. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :btn_armoire_close2_slide1
- W : 217.0
- H :
341.0
- X :
121.0
- Y :
-151.2
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mira room";
if (this._parent.single.selected == true) {
// GoTo slide3 Screen behavior
this.gotoSlide(this._parent.slide3);
} else if (this._parent.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this._parent.slide7);
}
}
- slide1 after 3rd added ... ,
(after all added )
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5. |
- Select the
slide2
- From the
Library panel,
Drag the
graphic: ("Mira.gif") in the
Document window
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the
graphic: ("Mira.gif")
- Select
this radio
button, from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure
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- From the Library
panel,
Drag the graphic - ("armoire_cl.gif",
"armoire_op.gif", "1armoire1_vetment 1.gif", "1armoire1_vetment
2.gif", "1armoire1_vetment 3.gif", "1armoire1_vetment 4.gif",
"1armoire1_vetment 5.gif", "1armoire1_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif","1armoire1_vetment 1.gif", "1armoire1_vetment
2.gif", "1armoire1_vetment 3.gif", "1armoire1_vetment 4.gif",
"1armoire1_vetment 5.gif", "1armoire1_vetment 6.gif")
1. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure
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- From the Library panel,
Drag the graphic - ("armoire_op.gif", "1armoire1_vetment 1.gif",
"1armoire1_vetment
2.gif", "1armoire1_vetment 3.gif", "1armoire1_vetment 4.gif",
"1armoire1_vetment 5.gif", "1armoire1_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif")
1. |
"1armoire1_vetment 1.gif"
- Select this
element ("1armoire1_vetment 1.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire1_vetment 1 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire1_vetment 1
- W : 71.0
- H :
51.0
-
X :
-143.1
- Y :
-123.8
Pic C
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
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2. |
"1armoire1_vetment
2.gif"
- Select
this element ("1armoire1_vetment 2.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire1_vetment 2 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire1_vetment
2
- W : 56.0
- H :
32.0
-
X :
-75.2
- Y :
-122.6
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
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3. |
"1armoire1_vetment 3.gif
- Select
this element ("1armoire1_vetment 3.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire1_vetment 3 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire1_vetment 3
- W : 65.0
- H :
65.0
-
X :
-21.4
- Y :
-122.3
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
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4. |
"1armoire1_vetment 4.gif"
- Select
this element ("1armoire1_vetment 4.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire1_vetment 4 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire1_vetment 4
- W : 58.0
- H :
188.0
-
X :
-134.3
- Y :
-70.4
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
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5. |
"1armoire1_vetment 5.gif"
- Select
this element ("1armoire1_vetment 5.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire1_vetment 5 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire1_vetment 5
- W : 58.0
- H :
109.0
-
X :
-74.7
- Y :
5.8
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
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6. |
, "1armoire1_vetment 6.gif"
- Select
this element ("1armoire1_vetment 6.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire1_vetment 6 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire1_vetment
6
- W : 55.0
- H :
113.0
-
X :
-15.3
- Y :
-2.4
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
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2. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :btn_armoire_close2_slide1
- W : 217.0
- H :
341.0
- X :
121.0
- Y :
-152.1
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- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mira room";
if (this._parent.single.selected == true) {
// GoTo slide3 Screen behavior
this.gotoSlide(this._parent.slide3);
} else if (this._parent.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this._parent.slide7);
}
}
|
- slide2 after added ...
| |
|
|
6. |
- Select the
slide3
- From the
Library panel,
Drag the
graphic: ("Mira.gif") in the
Document window
|
- Select
"Mira.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure

|
- From the Library
panel,
Drag the graphic - ("armoire_cl.gif",
"armoire_op.gif", "1armoire2_vetment
1.gif", "1armoire2_vetment 2.gif", "1armoire2_vetment 3.gif",
"1armoire2_vetment 4.gif", "1armoire2_vetment 5.gif", "1armoire2_vetment
6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif", "1armoire2_vetment
1.gif", "1armoire2_vetment 2.gif", "1armoire2_vetment 3.gif",
"1armoire2_vetment 4.gif", "1armoire2_vetment 5.gif", "1armoire2_vetment
6.gif")
1. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :btn_armoire_close2_slide1
- W : 217.0
- H :
341.0
- X : -186.8
- Y :
-151.8
-
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mira room";
if (this._parent.single.selected == true) {
// GoTo slide3 Screen behavior
this.gotoSlide(this._parent.slide3);
} else if (this._parent.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this._parent.slide7);
}
}
|
|
|
2. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: 328.0
- Y
: 371.0
- W : 39.1
- H : -180.9
see the following figure
|
- From the Library panel,
Drag the graphic - ("armoire_op.gif", "1armoire2_vetment 1.gif",
"1armoire2_vetment
2.gif", "1armoire2_vetment 3.gif", "1armoire2_vetment 4.gif",
"1armoire2_vetment 5.gif", "1armoire2_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire2_vetment 1.gif",
"1armoire2_vetment
2.gif", "1armoire2_vetment 3.gif", "1armoire2_vetment 4.gif",
"1armoire2_vetment 5.gif", "1armoire2_vetment 6.gif")
1. |
"1armoire2_vetment 1.gif"
- Select this
element ("1armoire2_vetment 1.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire2_vetment 1 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire2_vetment 1
- W : 84.0
- H :
114.0
-
X :
-110.1
-
Y :
-120.9
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire2_vetment
2.gif"
- Select
this element ("1armoire2_vetment 2.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire2_vetment 2 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire2_vetment
2
- W : 52.0
- H :
101.0
-
X :
186.3
-
Y :
-120.9
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire2_vetment 3.gif
- Select
this element ("1armoire2_vetment 3.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire2_vetment 3 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire2_vetment 3
- W : 63.0
- H :
49.0
-
X :
236.9
-
Y :
-123.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire2_vetment 4.gif"
- Select
this element ("1armoire2_vetment 4.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire2_vetment 4 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire2_vetment 4
- W : 55.0
- H : 70.0
-
X : 117.4
- Y :
33.1
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire2_vetment 5.gif"
- Select
this element ("1armoire2_vetment 5.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire2_vetment 5 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire2_vetment 5
- W : 58.0
- H : 106.0
-
X :
-180.2
- Y : -
0.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire2_vetment 6.gif"
- Select
this element ("1armoire2_vetment 6.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire2_vetment 6 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire2_vetment
6
- W : 58.0
- H :
118.0
-
X :
-236.9
- Y :
-12.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
|
|
- slide3 after added ...
| |
|
|
7. |
- Select the
slide4
- From the
Library panel,
Drag the
graphic: ("Mora.gif") in the
Document window
|
- Select
"Mora.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure

|
- From the Library
panel,
Drag the graphic - ("armoire_cl.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif"")
1. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.

Pic A
|
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name : btn_armoire_close1_slide1
- W : 217.0
- H :
341.0
- X :
-158.4
- Y :
-151.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mira room";
if (this._parent.single.selected == true) {
// GoTo slide2 Screen behavior
this.gotoSlide(this._parent.slide2);
} else if (this._parent.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this._parent.slide7);
}
}
|
|
|
|
2. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :btn_armoire_close2_slide1
- W : 217.0
- H :
341.0
- X :
121.0
- Y :
-151.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mira room";
if (this._parent.single.selected == true) {
// GoTo slide3 Screen behavior
this.gotoSlide(this._parent.slide3);
} else if (this._parent.double.selected == true) {
// GoTo slide7 Screen behavior
this.gotoSlide(this._parent.slide7);
}
}
|
- slide4 after added ...
| |
|
|
8. |
- Select the
slide5
- From the
Library panel,
Drag the
graphic: ("Mora.gif") in the
Document window
|
- Select
"Mora.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure

|
- From the Library
panel,
Drag the graphic - ("armoire_cl.gif",
"armoire_op.gif", "1armoire3_vetment 1.gif", "1armoire3_vetment 2.gif",
"1armoire3_vetment 3.gif", "1armoire3_vetment 4.gif",
"1armoire3_vetment 5.gif",
"1armoire3_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif","1armoire3_vetment 1.gif", "1armoire3_vetment 2.gif",
"1armoire3_vetment 3.gif", "1armoire3_vetment 4.gif",
"1armoire3_vetment 5.gif",
"1armoire3_vetment 6.gif")
1. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure
|
- From the Library panel,
Drag the graphic - ("1armoire3_vetment 1.gif",
"1armoire3_vetment
2.gif", "1armoire3_vetment 3.gif", "1armoire3_vetment 4.gif",
"1armoire3_vetment 5.gif", "1armoire3_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire3_vetment 1.gif",
"1armoire3_vetment
2.gif", "1armoire3_vetment 3.gif", "1armoire3_vetment 4.gif",
"1armoire3_vetment 5.gif", "1armoire3_vetment 6.gif")
1. |
"1armoire3_vetment 1.gif"
- Select this
element ("1armoire3_vetment 1.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire3_vetment 1 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire3_vetment 1
- W : 71.0
- H :
51.0
-
X :
-143.1
- Y :
-123.8
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire3_vetment
2.gif"
- Select
this element ("1armoire3_vetment 2.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire3_vetment 2 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire3_vetment
2
- W : 56.0
- H :
32.0
-
X :
-75.2
- Y :
-122.6
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire3_vetment 3.gif
- Select
this element ("1armoire3_vetment 3.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire3_vetment 3 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire3_vetment 3
- W : 65.0
- H :
65.0
-
X :
-21.4
- Y :
-122.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire3_vetment 4.gif"
- Select
this element ("1armoire3_vetment 4.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire3_vetment 4 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire3_vetment 4
- W : 58.0
- H :
188.0
-
X :
-134.3
- Y :
-70.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire3_vetment 5.gif"
- Select
this element ("1armoire3_vetment 5.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire3_vetment 5 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire3_vetment 5
- W : 58.0
- H :
109.0
-
X :
-74.7
- Y :
5.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire3_vetment 6.gif"
- Select
this element ("1armoire3_vetment 6.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire3_vetment 6 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire3_vetment
6
- W : 55.0
- H :
113.0
-
X :
-15.3
- Y :
-2.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
|
|
2. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :btn_armoire_close2_slide1
- W : 217.0
- H :
341.0
- X :
121.0
- Y :
-152.1
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mora room";
if (this._parent.single.selected == true) {
// GoTo slide6 Screen behavior
this.gotoSlide(this._parent.slide6);
} else if (this._parent.double.selected == true) {
// GoTo slide8 Screen behavior
this.gotoSlide(this._parent.slide8);
}
}
|
- slide5 after added ...
| |
|
|
9. |
- Select the
slide6
- From the
Library panel,
Drag the
graphic: ("Mora.gif") in the
Document window
|
- Select
"Mora.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure

|
- From the Library
panel,
Drag the graphic - ("armoire_cl.gif",
"armoire_op.gif",
"1armoire4_vetment 1.gif", "1armoire4_vetment 2.gif", "1armoire4_vetment
3.gif", "1armoire4_vetment 4.gif", "1armoire4_vetment 5.gif",
"1armoire4_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("armoire_cl.gif",
"1armoire4_vetment 1.gif", "1armoire4_vetment 2.gif", "1armoire4_vetment
3.gif", "1armoire4_vetment 4.gif", "1armoire4_vetment 5.gif",
"1armoire4_vetment 6.gif")
1. |
"armoire_cl.gif" |
- drag the
graphic "armoire_cl.gif" in the
Document window. (see the following figure)
- Select this element ("armoire_cl.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic A), type the name of the symbol: btn_pic_b1 and
select Button Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure)
-
Button
-
name :btn_armoire_close2_slide1
- W : 217.0
- H :
341.0
- X : -186.8
- Y :
-151.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (release) {
this._parent.txtstatus.text = "Mora room";
if (this._parent.single.selected == true) {
// GoTo slide6 Screen behavior
this.gotoSlide(this._parent.slide6);
} else if (this._parent.double.selected == true) {
// GoTo slide8 Screen behavior
this.gotoSlide(this._parent.slide8);
}
}
|
|
|
2. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: 328.0
- Y
:
371.0
- W : 39.1
- H : -180.9
see the following figure
|
- From the Library panel,
Drag the graphic - ("armoire_op.gif",
"1armoire4_vetment 1.gif", "1armoire4_vetment 2.gif", "1armoire4_vetment
3.gif", "1armoire4_vetment 4.gif", "1armoire4_vetment 5.gif",
"1armoire4_vetment 6.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire4_vetment 1.gif", "1armoire4_vetment 2.gif", "1armoire4_vetment
3.gif", "1armoire4_vetment 4.gif", "1armoire4_vetment 5.gif",
"1armoire4_vetment 6.gif")
1. |
"1armoire4_vetment 1.gif"
- Select this
element ("1armoire4_vetment 1.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 1 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment 1
- W : 70.0
- H :
54.0
-
X :
111.8
- Y :
-123.3
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire4_vetment
2.gif"
- Select
this element ("1armoire4_vetment 2.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 2 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment
2
- W : 56.0
- H :
79.0
-
X :
169.4
- Y :
-120.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire4_vetment 3.gif
- Select
this element ("1armoire4_vetment 3.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 3 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment 3
- W : 84.0
- H :
113.0
-
X :
211.7
- Y :
-123.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire4_vetment 4.gif"
- Select
this element ("1armoire4_vetment 4.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 4 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment 4
- W : 66.0
- H :
64.0
-
X :
111.5
- Y :
46.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire4_vetment 5.gif"
- Select
this element ("1armoire4_vetment 5.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 5 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment 5
- W :
56.0
- H :
73.0
-
X :
176.4
- Y :
39.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire4_vetment 6.gif"
- Select
this element ("1armoire4_vetment 6.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 6 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment
6
- W : 60.0
- H :
60.0
-
X :
232.2
- Y :
51.5
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
- slide6 after added ...
| |
|
|
10. |
- Select the
slide7
- From the
Library panel,
Drag the
graphic: ("Mira.gif") in the
Document window
|
- Select
"Mira.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure

|
- From the Library
panel,
Drag the graphic - ("armoire_op.gif",
"1armoire7_vetment 1.gif", "1armoire7_vetment
2.gif", "1armoire7_vetment 3.gif", "1armoire7_vetment
11.gif", "1armoire7_vetment 21.gif", "1armoire7_vetment 31.gif",
"1armoire7_vetment 4.gif",
"1armoire7_vetment 5.gif", "1armoire7_vetment 6.gif",
"1armoire7_vetment 41.gif", "1armoire7_vetment 51.gif", "1armoire7_vetment
61.gif"
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
( "1armoire7_vetment 1.gif", "1armoire7_vetment
2.gif", "1armoire7_vetment 3.gif", "1armoire7_vetment
11.gif", "1armoire7_vetment 21.gif", "1armoire7_vetment 31.gif",
"1armoire7_vetment 4.gif",
"1armoire7_vetment 5.gif", "1armoire7_vetment 6.gif",
"1armoire7_vetment 41.gif", "1armoire7_vetment 51.gif", "1armoire7_vetment
61.gif"
)
1. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure
|
- From the Library panel,
Drag the graphic - ("1armoire7_vetment 1.gif", "1armoire7_vetment
2.gif", "1armoire7_vetment 3.gif", "1armoire7_vetment
11.gif", "1armoire7_vetment 21.gif", "1armoire7_vetment 31.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire7_vetment 1.gif", "1armoire7_vetment
2.gif", "1armoire7_vetment 3.gif", "1armoire7_vetment
11.gif", "1armoire7_vetment 21.gif", "1armoire7_vetment 31.gif")
1. |
"1armoire7_vetment 1.gif"
- Select this
element ("1armoire7_vetment 1.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 1 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 1
- W : 71.0
- H :
51.0
-
X :
-143.1
- Y :
-123.8
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire7_vetment
2.gif"
- Select
this element ("1armoire7_vetment 2.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 2 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment
2
- W : 56.0
- H :
32.0
-
X :
-75.2
- Y :
-122.6
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire7_vetment 3.gif
- Select
this element ("1armoire7_vetment 3.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 3 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 3
- W : 65.0
- H :
65.0
-
X :
-21.4
- Y :
-122.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire4_vetment 11.gif"
- Select
this element ("1armoire4_vetment 11.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire4_vetment 11 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire4_vetment 11
- W : 58.0
- H :
188.0
-
X :
-134.3
- Y :
-70.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire7_vetment 12.gif"
- Select
this element ("1armoire7_vetment 12.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 12 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 12
- W : 58.0
- H :
109.0
-
X :
-74.7
- Y :
5.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire7_vetment 13.gif"
- Select
this element ("1armoire7_vetment 13.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 13 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 13
- W : 55.0
- H :
113.0
-
X :
-15.3
- Y :
-2.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
|
2. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: 328.0
- Y
:
371.0
- W : 39.1
- H : -180.9
see the following figure
|
- From the Library panel,
Drag the graphic - ("1armoire7_vetment 4.gif",
"1armoire7_vetment 5.gif", "1armoire7_vetment 6.gif",
"1armoire7_vetment 41.gif", "1armoire7_vetment 51.gif", "1armoire7_vetment
61.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire7_vetment 4.gif",
"1armoire7_vetment 5.gif", "1armoire7_vetment 6.gif",
"1armoire7_vetment 41.gif", "1armoire7_vetment 51.gif", "1armoire7_vetment
61.gif")
1. |
"1armoire7_vetment 4.gif"
- Select this
element ("1armoire7_vetment 4.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 4 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 4
- W : 70.0
- H :
54.0
-
X :
111.8
- Y :
-123.3
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire7_vetment
5.gif"
- Select
this element ("1armoire7_vetment 5.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 5 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 5
- W : 56.0
- H :
79.0
-
X :
169.4
- Y :
-120.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire7_vetment 6.gif
- Select
this element ("1armoire7_vetment 6.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 6 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment
6
- W : 84.0
- H :
113.0
-
X :
211.7
- Y :
-123.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire7_vetment 41.gif"
- Select
this element ("1armoire7_vetment 41.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 41 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 41
- W : 66.0
- H :
64.0
-
X :
111.5
- Y :
46.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire7_vetment 51.gif"
- Select
this element ("1armoire7_vetment 51.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 51 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment 51
- W :
56.0
- H :
73.0
-
X :
176.4
- Y :
39.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire7_vetment 61.gif"
- Select
this element ("1armoire7_vetment 61.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire7_vetment 61 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire7_vetment
61
- W : 60.0
- H :
60.0
-
X :
232.2
- Y :
51.5
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
- slide7 after added ...
| |
|
|
Add the Graphics to
the slide8 |
- Select the
slide7
- From the
Library panel,
Drag the
graphic: ("Mora.gif") in the
Document window
|
- Select
"Mora.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure

|
- From the Library
panel,
Drag the graphic - ("armoire_op.gif",
"1armoire8_vetment 1.gif", "1armoire8_vetment 2.gif",
"1armoire8_vetment 3.gif", ,
"1armoire8_vetment 21.gif", "1armoire8_vetment 31.gif", "1armoire8_vetment
41.gif",
"1armoire8_vetment 4.gif", "1armoire8_vetment
5.gif", "1armoire8_vetment 6.gif, "1armoire8_vetment 51.gif", "1armoire8_vetment 61.gif",
"1armoire8_vetment 11.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire8_vetment 1.gif", "1armoire8_vetment 2.gif",
"1armoire8_vetment 3.gif", ,
"1armoire8_vetment 21.gif", "1armoire8_vetment 31.gif", "1armoire8_vetment
41.gif",
"1armoire8_vetment 4.gif", "1armoire8_vetment
5.gif", "1armoire8_vetment 6.gif, "1armoire8_vetment 51.gif", "1armoire8_vetment 61.gif",
"1armoire8_vetment 11.gif")
1. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: -338.9
- Y
:
-189.8
- W :
81
- H :
358
see the following figure
|
- From the Library panel,
Drag the graphic - ("1armoire8_vetment 1.gif", "1armoire8_vetment 2.gif",
"1armoire8_vetment 3.gif", ,
"1armoire8_vetment 21.gif", "1armoire8_vetment 31.gif", "1armoire8_vetment
41.gif",)
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire8_vetment 1.gif", "1armoire8_vetment 2.gif",
"1armoire8_vetment 3.gif", ,
"1armoire8_vetment 21.gif", "1armoire8_vetment 31.gif", "1armoire8_vetment
41.gif",)
1. |
"1armoire8_vetment 1.gif"
- Select this
element ("1armoire8_vetment 1.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 1 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 1
- W : 71.0
- H :
51.0
-
X :
-143.1
- Y :
-123.8
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire8_vetment
2.gif"
- Select
this element ("1armoire8_vetment 2.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 2 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment
2
- W : 56.0
- H :
32.0
-
X :
-75.2
- Y :
-122.6
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire8_vetment 3.gif
- Select
this element ("1armoire8_vetment 3.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 3 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 3
- W : 65.0
- H :
65.0
-
X :
-21.4
- Y :
-122.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire8_vetment 21.gif"
- Select
this element ("1armoire8_vetment 21.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 21 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 21
- W : 58.0
- H :
188.0
-
X :
-134.3
- Y :
-70.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire8_vetment 31.gif"
- Select
this element ("1armoire8_vetment 31.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 31 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 31
- W : 58.0
- H :
109.0
-
X :
-74.7
- Y :
5.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire8_vetment 41.gif"
- Select
this element ("1armoire8_vetment 41.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 41 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 41
- W : 55.0
- H :
113.0
-
X :
-15.3
- Y :
-2.4
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
|
2. |
"armoire_op.gif" |
- drag the
graphic "armoire_op.gif" in the
Document window
- Select
"armoire_op.gif", from Window
menu, select
Proprieties
and then check Proprieties.
- In
the Component inspector
- Parameters panel do the following
- X
: 328.0
- Y
:
371.0
- W : 39.1
- H : -180.9
see the following figure
|
- From the Library panel,
Drag the graphic - ("1armoire8_vetment 4.gif", "1armoire8_vetment
5.gif", "1armoire8_vetment 6.gif, "1armoire8_vetment 51.gif", "1armoire8_vetment 61.gif",
"1armoire8_vetment 11.gif")
On the Stage, Convert
element to a symbol, and
Add ActionScript
code
-
("1armoire8_vetment 4.gif", "1armoire8_vetment
5.gif", "1armoire8_vetment 6.gif, "1armoire8_vetment 51.gif", "1armoire8_vetment 61.gif",
"1armoire8_vetment 11.gif")
1. |
"1armoire8_vetment 4.gif"
- Select this
element ("1armoire8_vetment 4.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 4 and
select Movie Clip,

Pic B |
Click OK.
-
In the Component inspector
- Properters panel do the following (see the following
figure) - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 4
- W : 70.0
- H :
54.0
-
X :
111.8
- Y :
-123.3
Pic C
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
2. |
"1armoire8_vetment
5.gif"
- Select
this element ("1armoire8_vetment 5.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 5 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 5
- W : 56.0
- H :
79.0
-
X :
169.4
- Y :
-120.3
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
3. |
"1armoire8_vetment 6gif
- Select
this element ("1armoire8_vetment6.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 6 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 6
- W : 84.0
- H :
113.0
-
X :
211.7
- Y :
-123.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
4. |
"1armoire8_vetment 51.gif"
- Select
this element ("1armoire8_vetment 51.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 51 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel
do the following - (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 51
- W : 66.0
- H :
64.0
-
X :
111.5
- Y :
46.8
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
5. |
"1armoire8_vetment 61.gif"
- Select
this element ("1armoire8_vetment 61.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 61 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following
- (see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment61
- W :
56.0
- H :
73.0
-
X :
176.4
- Y :
39.2
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
6. |
, "1armoire8_vetment11.gif"
- Select
this element ("1armoire8_vetment 11.gif") on the
Stage.
Right-click and select
Convert to Symbol from the
context menu. In the Convert to Symbol dialog box
(see
Pic B), type the name of the symbol:
M_1armoire8_vetment 11 and
select Movie Clip, Click OK.
-
In the Component inspector
- Properters panel do the following -
(see
Pic C),
-
Movie Clip
-
name :M_1armoire8_vetment 11
- W : 60.0
- H :
60.0
-
X :
232.2
- Y :
51.5
|
- add the ActionScript code:to this
button (symbol
converted)
Right-click
and select Action from the context
menu. In the Actions panel, type
the following ActionScrip
on (press) {
this.startDrag();
}
on (release) {
this.stopDrag();
}
|
|
|
|
- slide8 after added ...
Note From
File menu, click Save
| | | |
|